![sony vegas pro 11.0 mp4 sony vegas pro 11.0 mp4](https://2.bp.blogspot.com/-PLrT5eOMWFQ/T67HvzNYwkI/AAAAAAAAEog/_xRkE1nO1Cw/s1600/ce6f10088150521391ebc180452031aa.jpg)
It used to be that Vegas Pro would take ages to build the peaks for Action recordings, but would import without problems - to only importing the audio tracks quickly with no video. Even using the mcmp4plug2.dll plugin (although looks fine on the surface) has issues with the last portion of any given clip being blacked out. The performance during playback and editing utilizing that plugin is abysmal. The "fixes" people post (switching to qt7plug.dll) is not an option. Something that makes it incompatible with Vegas Pro's compoundplug.dll. I have no idea what changed, but something did. Point being, all those programs import their MP4's into Sony Vegas Pro utilizing the compoundplug.dll plugin without any issue whatsoever. Same with Open Broadcaster (NVIDIA NVENC), Bandicam (NVIDIA NVENC) and Dxtory (MP4 codec). In addition to that, ShadowPlay (NVIDIA NVENC) currently, and always has imported flawlessly.
#SONY VEGAS PRO 11.0 MP4 MP4#
It was sometime down the line after numerous updates that suddenly the Action MP4 codec became incompatible. Why you may ask? Simple: older recordings from Action dating back to November 2014 import flawlessly.
![sony vegas pro 11.0 mp4 sony vegas pro 11.0 mp4](http://img.imagen-programa.com/grandes_800x600/8_6.jpg)
Now, most people would say to simply delete and/or replace it with another plugin, most notably qt7plug.dll. This is due to an issue with the compoundplug.dll plugin. Mirillis Action's MP4 codec (regular or NVIDIA NVENC) doesn't work properly with Sony Vegas Pro 11/12/13.